Monday, 1 July 2013

Research (drawing skills, skill development strategies) - 'What Should I Draw Today' on Ctrlpaint.com






Matt Kohr talks about strategies for directing your own studies.

If the goal is Fantasy Illustration, then we know there are some key skills you need. Characters, perspective, creature design, etc. So now you can break it down into the skills required for each of these:

Characters
  • Life drawing/anatomy
  • Costume
  • Acting/Expressions
Perspective
  • Landscape
  • 3-point perspective

Creature Design
  • Animal Anatomy
  • Domestication Studies


If you only have an hour to work, you can pick a small part of each to work on. Spend an hour drawing necks or hands if you're looking at anatomy.

Having a physical list of different tasks you could do to fill your study time will be invaluable.

This would be useful for me. I began a wider version of this with breaking my study up last semester into separate blocks (theory research, project research, project development, etc). Perhaps adopt a more micro system such as this over the next couple of days and see how it goes.

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