Cut back on the Pseudopolis Yard development and decided to go in and define the general style of the city first - break the task up into manageable bits.
Plan;
Compile two lists - things that must be included, and things that we are trying to explore with the design process.
Compile a list of adjectives for the character of Ankh Morpork that we are trying to capture
Take all of the references collected in Pinterest and set them up for easy viewing.
Sketch out a bunch of ideas - real blue-sky painting - while looking at references and taking inspiration.
Select three to present to the client. Clean these up and develop a little further. Create mood boards for presentation as well.
Stress and self doubt got in the way of this deadline. We're pushing it further onwards.
Elements to try to include (definite elements):
- Influence of European architecture (using Prague/Tallinn refs as well as general Medieval Europe refs)
- Elements that support the adjectives listed below
- Aesthetics of technology
- Amount of visible technology
- Sophistication of technology
- How the European architecture and aesthetic is incorporated into the design
- The general aesthetic tone
Adjectives for Ankh Morpork from a previous post
- Dirty
- Smelly
- Shallow wells
- Mercantile city
- Service city
- Working city - factories, workshops
- Markets - cattle, veg, slaughter, spice
- Cabbage fields
- Some disrepair
- Some affluence
- Hidden dictatorship
- Thriving
- Increasingly Diverse in Species and Races
- Increasingly industrial
- Increasing Restoration of State Services
- Advancing with Technology
- A glorious past (no more)
- Skilled at being bystanders to dramatic public incidents
- Welcomes anyone with money
- Cosmopolitan
- Thieves
- Violent streets
- Regulated crime (Guilds for licensed crime, Watch for unlicensed)
- Squats on the Sto Plains
- Continually revised due to fires
- Rats, fleas, roaches
- Wood, thatch, stone
- Physically sloped
- Shades less controlled by Guilds and Watch
Links to the Pinterest boards to use for idea inspiration
Thinking I need to know what makes a european building distinctly european
Adjectives from References - elements common to European aesthetic
- Maze-like
- overlapping and non-gridlike views
- cobbles - perpendicular for road, parallel to walls for sidewalk
- stone archways in plaster walls
- wall mounted lamps
- stone and plaster buildings side by side
- quite light plaster tones - creme, white, yellows
- shingled rooves
- narrow winding streets
- some gothic arch influences
- some jutting buildings
- steps
- non-parallel buildings
- tapering spaces
- cobbled squares
- mansard roofs
- gable roofs
- terraces
- wood and plaster
- Cobbled streets
What makes a building look non-European?
Asian
Asian
- squat roofs with prominent decorative ridges
- less dominant visual chimneys
Rethinking the approach to the project.
Take the brief. Take
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